package
{
	import flash.display.DisplayObjectContainer;
	import flash.display.Sprite;
	import gameStream.state.BallGameStream;
	

	[SWF(backgroundColor='0x555555', frameRate='12')]
	public class BallGameStreamExample extends Sprite
	{
		
		private var score:uint = 0;
		
		public function BallGameStreamExample()
		{
			var gs:BallGameStream = new BallGameStream(this as DisplayObjectContainer);
			gs.start();
		}
	}
}